Graphic design and UI/UX
Logos, social media graphics, ad creatives and app screens, designed to be clear, consistent and built for where people will actually see them.
The problem
The same four problems come up again and again. Each one has a fix.
Different colours, fonts and styles on each profile, ad and page make a business look less established.
Busy layouts, small text and weak focus mean nobody stops long enough to read or act.
A design made for one size looks cropped or unreadable as a story, an ad or a store listing.
If users cannot find the next step, they leave. Good screens make the next step obvious.
What we design
Pick one item or let us handle your whole design system.
A mark and a look that represent you.
Posts and stories that match your brand.
Ads built to get noticed and clicked.
Screens that are easy and enjoyable to use.
Layouts that guide visitors to act.
Icons and screenshots that win installs.
Visuals that earn the click on YouTube.
Small motion that adds clarity.
Keep every design consistent.
Design briefs
A clear brief saves time and rounds of changes. Six things make the biggest difference.
The audience, their age, interests and what they care about. A design for everyone usually works for no one.
One clear goal: get a click, build trust, explain an offer or help users finish a task.
The single thing a viewer should remember. If there are five messages, none of them lands.
A phone story, a feed ad, a store listing or a printed banner. Each needs a different layout and size.
Logo files, colours, fonts and any images you want used, so the new design matches the old.
Two or three designs you admire, and one you dislike. They tell a designer more than adjectives.
Where designs appear
The same idea needs a different layout in each place. Here is what changes.
People scroll fast. One focus, large text and strong contrast, readable on a small phone screen.
Full-screen vertical layouts, with important text away from the edges where buttons and captions sit.
A clear message, one action, and versions for each placement size, so nothing is cropped badly.
Small images that must be understood in a glance. Fewer words, bigger shapes.
App and screen design
Good screens start with the user, not the colours. Five steps.
We learn who uses the app or site and what they need to finish.
We plan the path from opening the screen to completing the task.
We sketch layouts without colour, to get the structure right first.
We add colour, type and imagery, matched to your brand.
We prepare files and notes your developer can build from.
How a project works
Five steps, from the first brief to final files.
We learn about your business, audience and what the design must do.
We create a few directions, so you can react to something real.
We improve the chosen direction with your feedback.
We prepare the final designs in the sizes and formats you need.
You receive organised files, ready to use.
How we design
Small habits that keep designs clear and consistent.
Every design should have one clear thing to look at, then one thing to do.
Text must be large and clear enough to read on a phone, at arm's length, in a moving feed.
Strong contrast helps people see and read, including people with weaker eyesight.
A small set of colours, fonts and layouts used consistently builds recognition quickly.
Most designs are seen on a phone. We check there first, then scale up.
Readable sizes, sensible colours and clear labels help everyone, including people using assistive tools.
Why designs fail
Most of these cost businesses quietly. Spotting them is half the work.
It looks messy and unprofessional. Pick a small set and stick to it.
If it is hard to read at a glance, it will not be read at all.
Too many messages mean none gets across. One idea per design.
Low-quality images make a brand look careless. Use sharp, correctly sized images.
The design must work in each place it will appear, not just the one you first imagined.
You look the same and give no reason to choose you. Learn from them, then be distinct.
Each design should look like it comes from the same business.
If the viewer does not know what to do next, they will do nothing.
Vague briefs lead to rounds of revisions. A clear brief saves time.
It can lead to legal problems. Use original or properly licensed assets.
Before you hire
Ask us these, or ask anyone else you are considering.
A good answer explains the process, from brief to final files, and what you will see at each step.
A good answer is a short brief, your brand assets and examples, not a long list of demands.
A good answer is a clear number, agreed in writing, before work starts.
A good answer lists the formats, such as PNG, JPG, SVG or PDF, and the sizes you will get.
A good answer is you, once the work is agreed and paid for. Check this in writing.
A good answer is yes, original or properly licensed, with no legal risk for you.
A good answer covers user flows, wireframes and a clear handover for developers.
A good answer names the person. At Ad Infoweb, you deal directly with the person doing the work.
Your files
You get final files in the formats you need, organised so you can find them easily.
What to expect
Simple and in writing, so you always know what you are getting.
We look at your current brand and designs, then tell you what we would do first.
We agree the designs, revision rounds and timeline before work starts.
Once the work is agreed and paid for, the final designs are yours to use.
Anyone who wants an exact copy of another brand's work, expects unlimited revisions, or cannot share a clear brief or feedback.
Why Ad Infoweb
Because we also run ads, SEO and apps, we design with the result in mind, not just the look.
We design for mobile and game apps, and for the store listings that bring in installs.
Your graphics can work with your social media, ads and website, as one consistent plan.
It covers logos and brand identity, social media graphics, ad creatives and banners, app and website screens, store listing creatives, thumbnails, Lottie animations and brand guidelines. You can start with one item and add more later.
Graphic design creates visuals such as logos, posts and ads. UI/UX design plans how an app or website works and looks, so users can complete tasks easily. Many projects need both.
Yes. We plan the user flow, sketch wireframes, design the key screens and prepare files your developer can build from. Games also need clear feedback and a good first-time experience.
A short brief about your business, your audience and the goal, plus any logo, colours, fonts and examples you like. We tell you exactly what we need after the free review.
We agree the number of revision rounds in writing before work starts, so you know what to expect and there are no surprises.
We deliver final files in the formats you need, such as PNG, JPG, SVG, PDF, MP4 or Lottie JSON, in the right sizes, organised so you can find them easily.
You own the final designs once the work is agreed and paid for. We use original or properly licensed images and fonts, so you can use the designs without legal worries.
Yes. We design post, carousel and story templates in your brand style, so your social media looks consistent. We also manage posting if you want it handled for you.
Yes. We create ad designs for Meta, Google and display placements in the right sizes, with several versions to test, and with one clear message and action.
Yes. We create light animations for apps and websites, such as animated icons and loaders, in Lottie format so they load fast and look sharp on any screen.
Yes. We review what you have, keep what works, and update the logo, colours and fonts if needed. We also create brand guidelines so every design stays consistent.
It depends on the size of the work and how quickly you send feedback. After the brief we give you a clear timeline in writing before work starts.
Tell us about your business and we will review your designs and tell you what we would do first. Free, and no obligation.
hello@adinfoweb.com